Not enough images! There are not enough images on this page to sufficiently complete this page or section. You can help by uploading some images related to the article's subject(s). |
“ | Next level will be hard. Really hard. | ” |
~ BTD5 Mobile Pre-Round Comment for Round 63 |
Round 63 is a round in Bloons TD 5. The round consists of groups of Lead Bloons, followed by three distinct waves of super-dense Ceramic Bloons. It is far different to its BTD4 counterpart.
Contents
- 1 Description
- 2 Strategy
- 2.1 Summary
- 2.2 Tips
Description[]
The round spawns virtually identically to its later BTD6 counterpart.
Strategy[]
Summary[]
TBA
Tips[]
- Arctic Wind paired with either MIB (in Flash) or Bloon Impact (on Mobile) easily defeats Round 63 due to Arctic Wind's Infinite Pierce.
- Two Sabotage Supply Lines abilities can slow down all three rushes of ceramics to allow a defense to double their damage output against them.
- Two Blade Maelstroms will shred 63 when properly timed, with an ability used on each rush. The first maelstrom will come off of cooldown just in time to be used again on the third rush.
- Massive Bloon Trap farming can help beat Round 63 on mobile versions of the game, where Bloon Traps give a flat amount of money per RBE absorbed.
Template:BTD5 Rounds
Community content is available under CC-BY-SA unless otherwise noted.