BTD7: Worlds Collide (2024)

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BTD7: Worlds Collide (1)

The Bloons Conception Wiki is a place for all sorts of ideas about the game series Bloons. If you are looking for "btd7" and you have found this page via a search engine or an internal/external link, please note that is a fanmade concept of what it might look like.
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BTD7: Worlds Collide (2)

Creating crappy conceptions since 2020!
This page, BTD7: Worlds Collide, has been marked by myself as low quality.
Reason: This is just really bad, even by my standards. Expect a full rewrite someday
View all of my okay-ish conceptions in my userpage!
This is intended for use on my pages only. If you want to mark your or someone else's pages for improvement use Template:Flagged.

This conception uses content from Jeb 'n Reb (BTD6 update)!

This conception uses other conceptions in Jeb 'N Reb and this notice exists to give credit.

This page uses the following conceptions:

Tesla Coil

This page uses conceptions from Jeb 'N Reb, which it is allowed to do as long as this notice is placed somewhere in the page. Towers, tracks, heroes, and any other Jeb 'N Reb content is available for use.

The world has been plunged into chaos as rifts open all over the world, teleporting in enemies and allies of old and new. Can you band together a team to stop the invigorated Bloon army?
— Game description
For the similarly named article which uses content from here, see BTD: Worlds Collide.

BTD7: Worlds Collide is the 7th instalment in the BTD franchise, created by Ninja Kiwi and Bloony Entertainment. Alongside the new content, the rifts have also infected the code of the game and teleported in a bunch of new ways to play, difficulties, balance changes, quality-of-life changes, and much much more.

Note: Conception content takes into account BTD6 version 38, the current one as of February 10, 2024, 03:53 (UTC). If a tower or hero isn't isn't here, then it's not returning.

Contents

  • 3 New Features
  • 4 Difficulties and Gamemodes
  • 5 Online Gamemodes
    • 5.1 Multiplayer
      • 5.1.1 Co-op
    • 5.2 Versus
  • 6 Special Missions
  • 7 Rift Challenges
  • 8 New Achievements
  • 9 Bloon Properties
  • 10 Bloons List
  • 11 Loot System
  • 12 Heroes List
  • 13 Towers List
    • 13.1 Track Items
  • 14 Powers List
    • 14.1 Returning Powers
    • 14.2 Powers from Bloons Adventure Time TD
    • 14.3 Powers from Bloons Monkey City
    • 14.4 New Powers
  • 15 End of the Article

Changes & Tweaks from BTD6[]

  • The Alchemist top path has been heavily nerfed, because of the pure amount of buffing towers making their way into the game.
  • Achievement unlocks in-game will be signified by a pop up from the top of the screen along with a sound effect, like BATTD's achievement pop-ups.
  • Speaking of achievements, secret achievements will have a purple background in the achievements menu and have a purple pop up.
  • Dr Monkey, Wise Monkey (the old monkey with a book on the Disable/Enable Monkey Knowledge button), and various heroes say (and by say I mean a speech bubble will appear along with the speaker in question's icon) the pre-round tips.
  • The Co-Op button has been removed for a new Multiplayer menu, where you can play co-op. This is further explained in its section.
  • The Mailmonkey (the monkey with that mailbag that you click on to do challenges) has all the news about BTD in general, any current sales and daily, advanced and co-op challenges. News, sales, and challenges are divided into categories, with the ability to "Mark as Read" news and sales.
  • Mailmonkey's friend (the monkey with a tablet that stands next to the Mailmonkey whenever there is a co-op challenge) will always be present to provide Multiplayer access. Player-made challenges are moved to here also.
  • The Patch Notes Monkey will be standing next to the Mailmonkey delivering to you all the news about the latest update, including in-game patch notes.
  • A huge difficulty and game mode rework!|Difficulties and Gamemodes|A huge difficulty and game mode rework!
  • Monkeys are renamed back to Towers.

Tower & Bloon Changes[]

  • Some Monkeys have been renamed to keep a naming pattern, i.e. "[insert profession, weapon or projectile here] Monkey".
  • Double Gun and Cleansing Foam have been swapped, so Double Gun is on the middle path and Cleansing Foam is on the bottom path.
  • Instead of ignoring White Bloons, Ice Monkeys will just stare at them with disappointment.
  • Speaking of Ice Monkeys, Ice Monkeys can now damage and freeze MOAB-class Bloons (albeit the freeze duration is massively nerfed).
  • Meme towers and heroes are buffed or reworked so they are actually good and aren’t memes anymore. Even towers and heroes that aren't memes (yet...) that are still under-powered will be buffed or reworked.
  • Heroes have additional voice lines for when you use a continue and when you lose the game.
  • As if DDTs weren't brutal enough, they are now faster than a Pink Bloon.
  • The BAD's children have been changed to 3 ZOMG's and 4 DDTs instead of 2 ZOMG's and 2 DDT's, at the price of a health decrease.
  • Every property can be applied to all Bloons. This means Camo Regen ZOMGs and Fortified Reds.
  • Informative, yet funny descriptions for previously obscure upgrades.
  • Fast Forward no longer makes towers worse.
  • A new speed option called Super Fast Forward is added, for those who like to live in the fast lane.
  • Towers will now show their total price in conjunction with the selling price.
  • The Weak targeting priority returns and all the targeting priorities are split into buttons.
    • All of them also gain individual hotkeys for each.
  • You can now disable individual monkey knowledge instead of disabling all knowledge altogether.
    • (I don't know why someone would need this, but the option is now here)
  • The glue prioritisation system is now much simpler.
    • Glue from same tiers can stack. However, its effects do not. The Bloon will be slowed/take damage over time/take extra damage by whichever glue has the bigger numbers.
    • Glue from higher tiers will override lower tier glues.
  • 0-5-0 Mortar Monkey is renamed to Mortar Emplacement, after the BTD5 specialty building. It also has a new buff and a new description:
    • Main attack gains additional bonus damage to stunned Bloons. All Mortar Monkeys have new auto aim targeting priority and do more damage to BADs and Boss Bloons. Pop and Awe ability: rains explosions over the whole screen, damaging and immobilizing all bloons for a few seconds.
    • The auto aim priority is also like the BTD5 specialty building. Mortars affected can be set to First and automatically reposition the attack reticle.
  • The 0-0-5 Heli Pilot Comanche Commander has a minor description reword:
    • Elite comanches have upgraded weapons and are called in PERMANENTLY.

New Features[]

  • Paragons...?
  • A brand-new Multiplayer menu and Versus Mode!
  • Rift Challenges, which can spawn on maps every once in a while and pump up the difficulty of the map chosen with new modifiers, Bloons, and much more!
  • Boss Bloons are back and stronger than ever!
  • New difficulties and game modes!
  • Special missions are back!
  • More achievements!
  • More secret achievements and extras because I think they're cool!
  • Every track from the BTD series is returning!
  • Returning properties from BATTD and some new properties!
  • New Bloons to be modified!
  • Reworked looting and item system!
  • Even more heroes, as if there wasn't enough!
  • Returning heroes from BATTD!
  • Two whole classes of new towers!
  • Sidegrading!
  • Returning powers from BTD5 and BATTD!
  • Completely new powers!
  • Track items are back!
  • You can get Pro and Epic versions of powers if you use them enough!
  • Even more monkey knowledge!
  • An unnecessary amount of exclamation marks!

Difficulties and Gamemodes[]

Difficulty is what determines how hard or challenging BTD7: Worlds Collide is. There are 4 main difficulties, each with their own rules and sub-modes.

Easy ends on round 40, and every subsequent mode ends 20 rounds later than the last.

(If the images aren't large enough or are too large, click on them and a window should pop up that accomodates to your screen size.)

Online Gamemodes[]

BTD7: Worlds Collide (7)

This section of the conception is a stub!
This is an idea in progress. Please refrain from criticizing it too much, as what you think may not be true in the final version.

Placeholder info

Multiplayer[]

Co-op[]

Click on Mailmonkey's friend to access multiplayer, then click Co-op from the menu.

Versus[]

For the canon Bloons TD Battles 2, see the Bloons wiki article.

Placeholder

Placeholder

Special Missions[]

Main article: BTD7: Worlds Collide/Special Missions

Rift Challenges[]

Main article: BTD7: Worlds Collide/Rift Challenges

New Achievements[]

None of these achievements can be obtained using the Challenge Editor or Sandbox. You can only earn these by playing a track or by a verified challenge.

NameDescriptionRewardNotes
Everyone is Here!Have every tower on the map at once.UndecidedThis would be a very early-game achievement because you just have to place down the towers, not upgrade them. If I do end up thinking of a reward, it will be biased because of this reason.
StonksSave $100,000 with Monkey Villages on upgrades.50 Monkey Money, 1 Cash Drop, 1 Monkey Farmer
Alternative IncomeGet $100,000 without using support towers.Undecidedi.e: How much can you farm with Snipers?
Well, this is awkward...Lose to a Red Bloon on Round 100.400 Monkey Money, random Insta-MonkeyYou have to lose to a Red Bloon, not leak one. So this means you’ll have to beat rounds 1 to 99 on Impoppable or some game mode with one life to get instantly killed by one Red Bloon.
MOAB? What MOAB?Destroy 1,000 MOAB-class Bloons with some form of attack that doesn't allow it to spawn children.UndecidedYou have to use an ability that does so much damage, it destroys the MOAB-class Bloon with its children. Or 0-4-0 Buccaneer abilities.

Secret Achievements & New Extras[]

NameDescriptionRewardNotes
The 1.21 ExperienceGet 1.21 gigapops on 1.21 Gigapops!Undecided
  • 1.21 Gigapops is an Extreme difficulty map from Bloons TD 4 iOS that is returning to BTD7: Worlds Collide.
  • The pops have to be acquired on a single tower.
snoolB desreveR (Reversed Bloons)ereh sselgninaem si ytivarG (Gravity is meaningless here)Reversed Bloons. This extra turns all Bloons upside down. For MOAB-class Bloons they face the opposite direction.Actual Requirement: Beat all maps on reverse.
Old SchoolI remember back in the day where there were 6 colours of BloonClassic Bloons. This would turn all Bloons into BTD5-themed Bloons.Actual Requirement: Beat Impoppable using only towers & upgrades from BTD5.

Bloon Properties[]

Main article: BTD7: Worlds Collide/Bloon Properties

Bloons List[]

Main article: BTD7: Worlds Collide/Bloons

Loot System[]

A completely reworked loot system with all-new items, powers and instamonkeys!

Main article: BTD7: Worlds Collide/Loot

Heroes List[]

Geraldo had some Bloon-popping fun in BTD6, but he thinks it's time to return back to his humble shopkeeper ways. As such, he won't be a playable hero, although he now runs his own shop.

Hero NameTitleDescriptionCategory
QuincyArcherProud, strong and intelligent, Quincy uses his bow to shoot arrows that can ricochet to other Bloons. Truly a feat of amazing skill.Primary
GwendolinPyromaniacGwendolin incinerates the Bloons with her powerful pyro gun. She believes there isn't a Bloon that can be popped with fire.Primary
Pat FustyGiant MonkeyPat's enormous strength is a great asset in the war on Bloons. He crushes the Bloons with an area damage attack and can buff Towers and knockback the Bloons at higher levels.Primary
SaudaSword MasterWith a calm fury, Sauda carves up the Bloons with her two razor-sharp swords. At later levels, she gains a variety of different attacks and can rally other Sword Monkeys to create an unstoppable army!Primary
Striker JonesArtillery CommanderStriker Jones is a strong and respected commander who uses his knowledge of long-range combat to greatly boost the power of explosives.Military
Admiral BrickellNaval CommanderBrickell will command all your water-based towers to decisive victory! She shoots Bloons with her trusty revolver and deploys sea mines to clean up any threats that get by.Military
Captain ChurchillTankWhile he is in his armoured tank, Churchill is a no-nonsense powerhouse on the battlefield. His explosive shells can tear through multiple Bloons at once!Military
Obyn GreenfootForest GuardianCommanding the powers of nature, Obyn can shoot through solid obstacles with his seeking spirit wolf attack. He can spawn track traps and buff Magic Towers at higher levels.Magic
EziliVoodoo MonkeyEzili wields the dark arts to manipulate and curse the Bloons. She can also pop any type of Bloon like Camo and Purple Bloons.Magic
AdoraHigh PriestessAdora's pure devotion to the art of light compels her to strike Bloons down with homing Divine Bolts and furious vengeance.Magic
PsiPsionic MonkeyA gifted monkey child, Psi uses only the power of the mind. Using their powerful psionic blasts, they can take down any Bloon no matter the size or distance.Magic
EtienneDrone OperatorEtienne is a high-tech hero that pursues the Bloons wherever they go with his remote-controlled drone.Mechanical
HarveyMech Operator[Description to be made]Mechanical
BenjaminCode MonkeyUsing his elite hacking skills, Benjamin generates extra funds on the side of your current money production. He can also infect Bloons with viruses at later levels.Support
GaleTireless Handyman[Description to be made]Support
LyraFearless ChampionOver the walls and at them! Lyra is afraid of few things, and the enemy isn't one of them. Her bravery inspiring presence and long range tactics will become a Bloon's worst nightmare!Support
CassiePirate CaptainCassie is a former Naval Commander that resigned to hunt for treasure. She calls her crew to fight by her side and fires cannonballs from the ship to pop Bloons.Adventure
SaiShadowSai is a mysterious assassin that is silent but deadly, swiftly throwing shurikens to dispatch the Bloons. She is responsible for guarding the secrets of the Ninja Scrolls.Adventure
C4 CharlieExplosives ExpertCharlie missed the first rule of the military school: When you light the fuse of an explosive, STAND BACK. Nevertheless, he can blast himself out of any tricky situation and blow a hole in any blimp.Adventure

Towers List[]

Get ready for lots and lots of red links

OriginTower NameDescriptionCategory
Dart MonkeyThrows a single dart at nearby bloons. Has a short range and low pierce, but it's a good tower suitable for the early rounds.Primary
Boomerang MonkeyHurls a boomerang that follows a curved path in an arc back around to the monkey. Has a good bit of range and pierce.Primary
CHANGED CLASSNinja MonkeyA stealthy monkey that rapidly throws bladed shurikens to pop Bloons. Can pop Camo Bloons without upgrades and is pretty cheap.Primary
CHANGED CLASSMonkey BuccaneerShoots a single, heavy dart from both sides of the ship. Can be upgraded to have powerful weapons. Must be placed in water.Primary
Ice MonkeyUses ice pulses to pop and freeze Bloons around the Monkey. Frozen bloons cannot move but are immune to anything sharp.Primary
NEWSword MonkeySlashes horizontally in front for a wide area damage melee. Enough of these can take down any horde of regular Bloons.Primary
NEWBlacksmith Monkey
The Blacksmith will melt those bloons alive, then help the others, many interesting abilities
North
Primary
Sniper MonkeyArmed with a high-tech long-range rifle, it shoots Bloons it can see anywhere on the screen. Sluggish fire rate but deals two damage to Bloons hit.Military
Monkey AcePatrols above the ground, regularly strafing the area with powerful darts in 8 directions. Good for thinning out Bloon formations.Military
Mortar MonkeyTargets a specific bit of track and launches an exploding mortar shell to it periodically. Place this far away from the track to make room for other towers.Military
Heli PilotPowerful attack helicopter armed with two heavy dart guns. Can hover to wherever you direct it and has a variety of patrol options.Military
Monkey SubShoots homing torpe-darts. Can be upgraded to become a support tower or to see Bloons in the range of any other tower. Must be placed in water.Military
Dartling GunnerThis monkey wields a heavy machine gun and aims it wherever you place your cursor, putting YOU in control of this tower's effectiveness.Military
NEWMonkey GrenadierLobs grenades that bounce around, popping Bloons it collides into. Once the timer on the grenade runs out, it explodes in a large radius. Unpredictable but powerful area damage ideal in tracks with many obstacles.Military
Super MonkeySuper Monkeys are powerhouses with huge ranges! They shoot a continuous stream of darts and can mow down even the fastest and most stubborn bloons.Magic
Wizard MonkeyTrained in the arts of monkey wizardry, the Wizard Monkey weaves magic bolts to pop bloons. Can be upgraded to use a variety of powerful spells.Magic
Druid MonkeyShoots a large blast of thorns for each attack, like a shotgun. Upgrades can call forth the powers of the Jungle, Storm, or Wrath.Magic
Alchemist MonkeyUsing the powers of science and magic, the Alchemist monkey splashes Bloons with acid. Can be upgraded to brew potions with different effects.Magic
NEWCrystal MonkeyHarnessing the power of ancient crystals, this tower fires a solid beam of energy focusing down one Bloon at a time.Magic
NEWBrewer MonkeyBrews and lobs bottles of poison at the Bloons. Bloons take damage from the initial splash and take more over time if they stay in the resulting puddle.Magic
NEWConjurer MonkeyCreates two darts made out of magic, and throws them at the Bloons at once. Later upgrades can make this tower a heavy projectile spammer.Magic
CHANGED CLASSTack ShooterShoots a short-range ring of eight sharp tacks. Place these near corners and intersections for maximum Bloon poppage.Mechanical
CHANGED CLASSBomb TowerLaunches a powerful bomb at the Bloons that deals splash damage. Has a slow rate of fire but can have the potential to pop many bloons at once.Mechanical
CHANGED CLASSSpike FactoryGenerates piles of Track Spikes around the track automatically. Leftover spikes disappear at the end of each round. Great as a last line of defence.Mechanical
CHANGED CLASSEngineer MonkeyShoots high-pierce nails using a fast-firing nail gun. Can be upgraded to build sentries and other stuff. Very reliable for the early game.Mechanical
NEWCharge GeneratorCreates electric orbs called charges and flings them all when Bloons come in range. Has to re-charge after every burst, so place this far down the track.Mechanical
NEWFlame ThrowerRapidly sprays the area in front with a cone of flames, dealing heavy damage and lighting Bloons on fire for good measure.Mechanical
BORROWEDTesla Coil[The Jeb 'n' Reb team haven't made a description for the tower, so I just have to wait for one]Mechanical
NEWMonkey AgentArmed with a very particular set of skills and a trusty sidearm, the Agent can debuff and disable the Bloons in many ways.Rebel
NEWHypno MonkeySlowly charges up, then fires a powerful magic blast that causes Bloons to turn around and fight for your side! Each blast can only affect one Bloon at a time.Rebel
NEWRubber VacuumSucks back up rubber fragments from popped Bloons and throws them back out to pop other Bloons. If there are no Bloons fragments in range, this tower will slowly make its own.Rebel
NEWBloon InflatorInflates friendly Bloons that will float towards non-friendly Bloons and pop them! Can be upgraded to inflate bigger and better Bloons.Rebel
NEWSupport BloonsInflates friendly Bloons filled with money and lives for you to pop and claim. They cannot pop other Bloons, unlike the Bloons from the Bloon Inflator.Rebel
NEWClassic BloonsSummons Tack Bloons, which, when colliding with enemy Bloons, explode into a burst of tacks like the ones from a Tack Shooter.Rebel
NEWResearch LabBoosts your other Rebel towers by decreasing their attack cooldowns. Although expensive, its later upgrades which harm and cripple the Bloon supply line can be a great help.Rebel
CHANGED CLASSGlue GunnerShoots a glob of glue at Bloons, slowing it down by 50%. Can be upgraded to pop Bloons glued or slow down MOAB-class Bloons.Support
Monkey VillageThe hub of monkey industry has a number of different benefits to aid all your towers. Increases the pierce of towers by one.Support
Banana FarmBanana Farms don't attack but grow bananas that you can collect to turn into cash. Don't leave them too long, however, or they will spoil and give you nothing!Support
RETURNINGMonkey BeaconThis giant beacon can see Bloons from far away and warns towers beforehand, thus increasing the range of Towers.Support
LEAKEDMonkey AcademyGenerates a small amount of Hero XP every round. Can be upgraded to buff Military or Magic towers.Support
POWER TO TOWERMonkey FarmerMonkey Farmers don't attack but will save you the trouble of manually harvesting bananas and other collectables.Support
NEWDJ MonkeyFires a giant sound wave every few seconds to blast back the Bloons. Can be upgraded to boost the attack speed of towers.Support

Track Items[]

You can only have one track item active at a time, but they stick to the bottom of the tower selection menu so you can always use your items in a pinch.

OriginNameDescription
MOVEDTrack SpikesSome Bloons got past your defence? No sweat, set down a pile of sharp spikes to pop them! Each pile is made of 12 spikes, and each of them can pop Camo.
RETURNINGExploding PineapplesExploding Pineapples can be placed directly where you need them, making them excellent for taking out Leads and other clusters of Bloons. They explode after 3 seconds, so make sure you time the placement right.
RETURNINGMonkey GlueGetting overwhelmed? Plop down some glue to stick the Bloons right in their tracks! One splat is sufficient enough to slow down 20 Bloons.
MOVEDGift For YouThese colourful gifts have special effects depending on the receiver. If given to towers, they will gain an attack speed buff; but if it is placed on the track, Bloons will get a poisonous surprise when they find it!
NEWChiller TrapStay frosty! Place down a chiller on the track and watch the Bloons freeze and shatter into shards! Each Chiller Trap can freeze up to 40 Bloons, but explode after the round ends.
NEWDeadly OilThis noxious puddle causes Bloons to slip back and cover themselves in oil, which then can be lit by any tower to make them explode! Explosions can trigger another Bloon's oil effect, causing a chain reaction. Oil can coat 25 Bloons.
NEWDimensional RiftPlace a blue and orange rift down, and they will become linked and the blue one will start teleporting Bloons to the orange one! The two portals have to be within a certain distance of each other.

Powers List[]

The Red Hot Spikes and Glue Trap powers from BTD6 are both removed since their implementation as track items.

Returning Powers[]

  1. Super Monkey Storm
  2. Monkey Boost
  3. Thrive
  4. Time Stop
  5. Cash Drop
  6. Pontoon
  7. Portable Lake
  8. Camo Trap
  9. Energizing Totem
  10. Beekeeper
  11. Angry Squirrel
  12. Bloonberry Bush
  13. Bloonsday Device
  14. Tribal Turtle
  15. Radactyl
  16. Watermelon Spitter
  17. Mad Snowman

Powers from Bloons Adventure Time TD[]

  1. Wolf Pack
  2. Heavy Weapons
  3. Rain of Fire
  4. Ice Bell
  5. Sleepy Potion
  6. Dimensional Disrupter
  7. Trail Mix
  8. Butter Bag
  9. Giant Coin
  10. Flash Freeze
  11. Mushroom Bomb
  12. Party Time!

Powers from Bloons Monkey City[]

  1. Anti-Camo Dust
  2. Cuddly Bear
  3. Enchanted Banana Bag
  4. Bloon Scrambler

New Powers[]

  1. Umbrella Monkey
  2. Anti-Regrow Serum
  3. Landmine
  4. Colder Cooldowns
  5. Inspiring Flag
  6. Lunchbox
  7. Shard of Everfrost
  8. Ban Hammer (No, this isn't a joke conception)

End of the Article[]

Yes, this is the end of the article. Some people would put trivia here but do you really expect me to compile a complete list of all the references, ideas and inspiration here?

BTD7: Worlds Collide (2024)

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